Fans of The Legend of Zelda series had plenty to get excited about during E3 2019, with new details revealed for The Legend of Zelda: Link’s Awakening as well as the announcement that a sequel to The Legend of Zelda: Breath of the Wild is in development for Nintendo Switch.
To share a little more about these announcements, here are some comments from the series producer, Eiji Aonuma:
Hello, I’m Eiji Aonuma, producer of The Legend of Zelda series.
During Nintendo Direct | E3 2019, we revealed a new trailer for The Legend of Zelda: Link’s Awakening on Nintendo Switch and announced the sequel to The Legend of Zelda: Breath of the Wild was in development.
Regarding the sequel to The Legend of Zelda Breath of the Wild, which is still very much a mystery, we are currently diligently working on development, so please look forward to more news to come!
I also appeared on Nintendo Treehouse: Live at E3 2019 to show the first live gameplay of The Legend of Zelda: Link’s Awakening. Please take a look!
The original version of Link’s Awakening for Game Boy is a memorable title for me, which got me interested in The Legend of Zelda series. I wanted to cherish the feeling of exploring this small but deep, immersive world filled with comical characters that I experienced when playing on the small Game Boy screen, so the development team applied a “tilt-shift“ perspective, which really makes you feel like you’re looking into a miniature diorama.
We even incorporated these diorama-like designs into our E3 booth so that those who visited could feel like they were peeking into this miniature world.
One of the new features I talked about on Nintendo Treehouse: Live was the Chamber Dungeons, which is an all-new feature for the Nintendo Switch version.
It’s here that you can try out the new Chamber Dungeons feature.
After completing a dungeon in the main adventure, you’ll earn rooms from that dungeon known as “Chambers” that you can rearrange to form a new Chamber Dungeon. Dampé will also task you with arranging dungeons that fit a specific criteria too.
I have wanted to include a feature like this in a Zelda game for a while, but I wanted to keep it simple and avoid making it overly complicated. So instead, we made it a puzzle-solving experience, where players can discover and complete the dungeon they arranged themselves.
Even if you’ve already beaten a dungeon in the main adventure, mixing elements and rearranging the chambers around can lead to some surprising outcomes. I hope you’ll have fun arranging and playing through your own Chamber Dungeons!
Finally, we announced that The Legend of Zelda: Link’s Awakening will release on Friday 20th September!
The Legend of Zelda: Link’s Awakening Limited Edition*, which includes the game, a 120-page artbook and a Game Boy-themed SteelBook, as well as a special Link amiibo in the style of Link’s Awakening will be released on the same day!