League of Legends player Biofrost comes out as gay
League of Legends player Vincent Wang, aka, Biofrost, has come out as gay via social media.
The Chinese-Canadian esports player announced he was gay last weekend on May 7th, taking to Twitter to speak more about his life up until that point, as well as how being gay had affected him as a child and as an esports player.
Biofrost is well-known for playing as support in League of Legends for his team Dignitas, often taking the role of Thresh, Bard, and Rakan. He joined the team in 2019 but got his first competitive start in esports back in 2015 with Team Frostbite – only getting bigger and better as his career continued.
Biofrost explained via a lengthy Twitter thread that he didn’t come out because he wanted everyone to know more about his personal life, but because he wanted to bring “more awareness about the problems our community faces”.
“At the age of 8, I was bombarded with homophobic and sexist remarks at home and whenever I did something that wasn’t “manly,” I was told “why are you acting like a girl?” and to stop being “gay.”” Biofrost wrote. “I was hyper-conscious of how I should act and tried not to act or sound “gay”, but I was still constantly bullied at school for it. No child should have to feel like they don’t belong.”
However, it wasn’t just the esports player’s home and personal life that got impacted – Biofrost has also experienced homophobia while working in the video games industry too. “On almost every team I’ve been on, I’ve heard homophobic comments from either my teammates or the staff and felt uncomfortable, even borderline afraid of possibly losing my job if I told the truth.”
It is far from a surprise to hear that Biofrost has experienced this, homophobic, racist, sexist and transphobic remarks almost seem commonplace in the age of competitive gaming spaces like League of Legends – but it is sad that gay players continue to feel alienated.
As for Biofrost, he mentions that he is at the stage where he has “accepted” who he is, but calls for higher standards within the video games industry.
“We need to educate people in esports of proper conduct within the workplace.”