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Yakuza 7 officially announced for PS4 with turn-based combat

Yakuza 7 has been on the mind of every Ryu Ga Gotoku fan since Kiryu’s story ended back in Yakuza 6: Song of Life. But this time, things have been shaken up — and it is entirely up to your own perspective whether it’s for the better.

For starters, you’ll be starting a new game with a brand new protagonist called Ichiban Kasuga, a yakuza that has just returned to society after spending nineteen years in prison for a crime he didn’t commit.

Yakuza 7 will star new protagonist Ichiban Kasuga

Since his prison sentence, the world of Kamurocho that he once lived and the world Yakuza fans are so familiar with, has changed. The Tojo clan is no more, and Kansai yakuza have taken over. It is here where Ichiban has to start from the bottom to get to the top.

But that isn’t all that Ryu Ga Gotoku has in store for fans. Along with a change of protagonist, there will also be a change of location: Yokohoma. Yokohoma is apparently three times the size of Kamurocho, which was already plenty big.

There is also a change to how you’ll fight.

That’s right, it looks as though turn-based combat will be a major feature in Yakuza 7. This is wildly different from previous games, which were a mixture of brawling and using everyday objects to pummel thugs into the ground.

Yakuza 7 turn-based combat

A release date for the game has also been confirmed. It will launch on January 16, 2020 in Japan and sometime in 2020 for the West, too. Considering how well the Yakuza series has been doing in the West, we believe Western fans won’t have to wait long.

You can watch the full reveal trailer below if you want immediate satisfaction and more Yakuza goodness.

We know all this information thanks to Gematsu helpfully translating this news into English. Thank you Gematsu.

Alternatively, SEGA has recently said that they’ve cut down on homophobic/transphobic content in the older Yakuza games. Check out what they had to say about that.

Aimee Hart

[She/They] Aimee Hart is Editor-in-Chief of Gayming Magazine. She specializes in queer fandom, video games and tabletop, having started her career writing for numerous websites like The Verge, Polygon, Input Magazine and more. Her goal now is to boost LGBTQ+ voices in the video games industry.